CreateMeshBuilder
AddVertex,-0.3,-1.85,-0.4
AddVertex,-0.3,0.0,-0.4
AddVertex,0.3,0.0,-0.4
AddVertex,0.3,-1.85,-0.4
AddFace,0,1,2,3
SetTextureCoordinates,0,0.0,1.0
SetTextureCoordinates,1,0.0,0.0
SetTextureCoordinates,2,1.0,0.0
SetTextureCoordinates,3,1.0,1.0
LoadTexture,graphics\signal_6.png

CreateMeshBuilder
AddVertex,-0.18,-0.985,-0.405
AddVertex,-0.18,-0.625,-0.405
AddVertex,0.18,-0.625,-0.405
AddVertex,0.18,-0.985,-0.405
AddFace,0,1,2,3
SetTextureCoordinates,0,0.0,1.0
SetTextureCoordinates,1,0.0,0.0
SetTextureCoordinates,2,1.0,0.0
SetTextureCoordinates,3,1.0,1.0
LoadTexture,graphics\light_yellow.png
SetEmissiveColor,255,255,255
SetBlendMode,Additive

CreateMeshBuilder
AddVertex,-0.5,-1.305,-0.6
AddVertex,-0.5,-0.305,-0.6
AddVertex,0.5,-0.305,-0.6
AddVertex,0.5,-1.305,-0.6
AddFace,0,1,2,3
SetTextureCoordinates,0,0.0,1.0
SetTextureCoordinates,1,0.0,0.0
SetTextureCoordinates,2,1.0,0.0
SetTextureCoordinates,3,1.0,1.0
LoadTexture,graphics\glow_yellow.png
SetEmissiveColor,255,255,255
SetBlendMode,Additive,75,DivideExponent2

CreateMeshBuilder
AddVertex,-1.25,-2.055,-0.8
AddVertex,-1.25,0.445,-0.8
AddVertex,1.25,0.445,-0.8
AddVertex,1.25,-2.055,-0.8
AddFace,0,1,2,3
SetTextureCoordinates,0,1.0,1.0
SetTextureCoordinates,1,0.0,1.0
SetTextureCoordinates,2,0.0,0.0
SetTextureCoordinates,3,1.0,0.0
LoadTexture,graphics\glow_yellow.png
SetEmissiveColor,255,255,255
SetBlendMode,Additive,300,DivideExponent2

CreateMeshBuilder
AddVertex,-0.18,-1.720,-0.405
AddVertex,-0.18,-1.360,-0.405
AddVertex,0.18,-1.360,-0.405
AddVertex,0.18,-1.720,-0.405
AddFace,0,1,2,3
SetTextureCoordinates,0,0.0,1.0
SetTextureCoordinates,1,0.0,0.0
SetTextureCoordinates,2,1.0,0.0
SetTextureCoordinates,3,1.0,1.0
LoadTexture,graphics\light_green.png
SetEmissiveColor,255,255,255
SetBlendMode,Additive

CreateMeshBuilder
AddVertex,-0.5,-2.040,-0.6
AddVertex,-0.5,-1.040,-0.6
AddVertex,0.5,-1.040,-0.6
AddVertex,0.5,-2.040,-0.6
AddFace,0,1,2,3
SetTextureCoordinates,0,0.0,1.0
SetTextureCoordinates,1,0.0,0.0
SetTextureCoordinates,2,1.0,0.0
SetTextureCoordinates,3,1.0,1.0
LoadTexture,graphics\glow_green.png
SetEmissiveColor,255,255,255
SetBlendMode,Additive,75,DivideExponent2

CreateMeshBuilder
AddVertex,-1.25,-2.790,-0.8
AddVertex,-1.25,-0.290,-0.8
AddVertex,1.25,-0.290,-0.8
AddVertex,1.25,-2.790,-0.8
AddFace,0,1,2,3
SetTextureCoordinates,0,1.0,1.0
SetTextureCoordinates,1,0.0,1.0
SetTextureCoordinates,2,0.0,0.0
SetTextureCoordinates,3,1.0,0.0
LoadTexture,graphics\glow_green.png
SetEmissiveColor,255,255,255
SetBlendMode,Additive,300,DivideExponent2