SIMISA@@@@@@@@@@JINX0G0t______
LightTextures ( 1
	LightTex ( "ltex"			"SigLight.ace"		0 0 1 1 )
)
LightsTab ( 5
	LightsTabEntry (
		"Cervene svetlo"
		colour ( 255 255 40 40 )
	)
	LightsTabEntry (
		"Zlute svetlo"
		colour ( 255 255 200 0 )
	)
	LightsTabEntry (
		"Zelene svetlo"
		colour ( 255 0 255 0 )
	)
	LightsTabEntry (
		"Bile svetlo"
		colour ( 255 255 255 255 )
	)
	LightsTabEntry (
		"Zadne svetlo"
		colour ( 0 0 0 0 )
	)
)

SignalTypes ( 5

	SignalType ( "HP_0_1_hidden"

		SignalFnType ( NORMAL )
		
		SignalDrawStates ( 1
			SignalDrawState ( 0	"Nothing"
			)
		)
		SignalAspects ( 3
			SignalAspect ( STOP 		"Nothing"	SpeedKPH ( 0 ) 	)
			SignalAspect ( RESTRICTION 	"Nothing" )
			SignalAspect ( CLEAR_1	 	"Nothing" )
		)
		SignalNumClearAhead ( 1 )
	)	
	
	SignalType ( "HP_0_1_Normal"
		SignalFnType ( Normal )
		SignalLightTex ( "ltex" )
		SemaphoreInfo ( 1 )
		SignalFlags ( SEMAPHORE )
		SignalLights ( 5
			SignalLight ( 0 "Cervene svetlo"
				Position ( -0.2 -0.18813 0.20 )
				Radius ( 0.095  )
				SignalFlags ( SEMAPHORE_CHANGE )
			)
			SignalLight ( 1 "Zelene svetlo"
				Position ( -0.3 -0.21213 0.20 )
				Radius ( 0.095  )
				SignalFlags ( SEMAPHORE_CHANGE )
			)
			SignalLight ( 2 "Bile svetlo"
				Position ( 0 -3.442 0.45 )
				Radius ( 0.045  )
			)
			SignalLight ( 3 "Bile svetlo"
				Position ( -0.11 -3.626 0.45 )
				Radius ( 0.045  )
			)
			SignalLight ( 4 "Bile svetlo"
				Position ( 0.11 -3.626 0.45 )
				Radius ( 0.045  )
			)
		)
		SignalDrawStates ( 3
			SignalDrawState ( 0
				"Red"
				DrawLights ( 1
					DrawLight ( 0 )
				)
				SemaphorePos ( 0 )
			)
			SignalDrawState ( 1
				"Green"
				DrawLights ( 1
					DrawLight ( 1 )
				)
				SemaphorePos ( 2 )
			)
			SignalDrawState ( 2
				"Red_Proceed"
				DrawLights ( 4
					DrawLight ( 0 )
					DrawLight ( 2 SignalFlags ( FLASHING ) )
					DrawLight ( 3 SignalFlags ( FLASHING ) )
					DrawLight ( 4 SignalFlags ( FLASHING ) )
				)
				SemaphorePos ( 0 )
			)
		)
		SignalAspects ( 3
			SignalAspect ( STOP "Red" SpeedKPH ( 0 ) )
			SignalAspect ( CLEAR_1 "Green" )
			SignalAspect ( STOP_AND_PROCEED "Red_Proceed"  )
		)
		SignalNumClearAhead ( 1 )
	)
		
	SignalType ( "HP_0_2_Normal"
		SignalFnType ( Normal )
		SignalLightTex ( "ltex" )
		SemaphoreInfo ( 1 )
		SignalFlags ( SEMAPHORE )
		SignalLights ( 5
			SignalLight ( 0 "Cervene svetlo"
				Position ( -0.2 -0.18813 0.20 )
				Radius ( 0.095  )
				SignalFlags ( SEMAPHORE_CHANGE )
			)
			SignalLight ( 1 "Zelene svetlo"
				Position ( -0.3 -0.21213 0.20 )
				Radius ( 0.095  )
				SignalFlags ( SEMAPHORE_CHANGE )
			)
			SignalLight ( 2 "Bile svetlo"
				Position ( 0 -3.442 0.45 )
				Radius ( 0.045  )
			)
			SignalLight ( 3 "Bile svetlo"
				Position ( -0.11 -3.626 0.45 )
				Radius ( 0.045  )
			)
			SignalLight ( 4 "Bile svetlo"
				Position ( 0.11 -3.626 0.45 )
				Radius ( 0.045  )
			)
		)
		SignalDrawStates ( 4
			SignalDrawState ( 0
				"Red"
				DrawLights ( 1
					DrawLight ( 0 )
				)
				SemaphorePos ( 0 )
			)
			SignalDrawState ( 1
				"Green"
				DrawLights ( 1
					DrawLight ( 1 )
				)
				SemaphorePos ( 2 )
			)
			SignalDrawState ( 2
				"GreenYellow"
				DrawLights ( 1
					DrawLight ( 1 )
				)
				SemaphorePos ( 2 )
			)
			SignalDrawState ( 3
				"Red_Proceed"
				DrawLights ( 4
					DrawLight ( 0 )
					DrawLight ( 2 SignalFlags ( FLASHING ) )
					DrawLight ( 3 SignalFlags ( FLASHING ) )
					DrawLight ( 4 SignalFlags ( FLASHING ) )
				)
				SemaphorePos ( 0 )
			)
		)
		SignalAspects ( 5
			SignalAspect ( STOP "Red" SpeedKPH ( 0 ) )
			SignalAspect ( STOP_AND_PROCEED "Red_Proceed"  )
			SignalAspect ( APPROACH_1 "GreenYellow"  )
			SignalAspect ( CLEAR_1 "Green" )
		)
		SignalNumClearAhead ( 2 )
	)
	
	SignalType ( "HP_0_2_Info_Var"
		SignalFnType ( INFO )
		SignalLightTex ( "ltex" )
		SemaphoreInfo ( 1 )
		SignalFlags ( SEMAPHORE )
		SignalLights ( 2
			SignalLight ( 0 "Zlute svetlo"
				Position ( -0.3 0 0.20 )
				Radius ( 0.095  )
				SignalFlags ( SEMAPHORE_CHANGE )
			)
			SignalLight ( 1 "Zadne svetlo"
				Position ( 0 0 0 )
				Radius ( 0.01  )
				SignalFlags ( SEMAPHORE_CHANGE )
			)
		)
		SignalDrawStates ( 2
			SignalDrawState ( 0
				"Green"
				DrawLights ( 1
					DrawLight ( 1 )
				)
				SemaphorePos ( 0 )
			)
			SignalDrawState ( 1
				"GreenYellow"
				DrawLights ( 1
					DrawLight ( 0 )
				)
				SemaphorePos ( 2 )
			)
		)
		SignalAspects ( 2
			SignalAspect ( CLEAR_1 "Green" )
			SignalAspect ( APPROACH_1 "GreenYellow" )
		)
		SignalNumClearAhead ( 1 )
	)
	
	
	SignalType ( "VR_0_1_Distance"
		SignalFnType ( DISTANCE )
		SignalLightTex ( "ltex" )
		SemaphoreInfo ( 1 )
		SignalFlags ( SEMAPHORE )
		SignalLights ( 2
			SignalLight ( 0 "Zlute svetlo"
				Position ( -0.15 -0.7 0.13 )
				Radius ( 0.095  )
				SignalFlags ( SEMAPHORE_CHANGE )
			)
			SignalLight ( 1 "Zelene svetlo"
				Position ( -0.15 -0.85 0.13 )
				Radius ( 0.095  )
				SignalFlags ( SEMAPHORE_CHANGE )
			)
		)
		SignalDrawStates ( 2
			SignalDrawState ( 0
				"Yellow"
				DrawLights ( 1
					DrawLight ( 0 )
				)
				SemaphorePos ( 0 )
			)
			SignalDrawState ( 1
				"Green"
				DrawLights ( 1
					DrawLight ( 1 )
				)
				SemaphorePos ( 2 )
			)
		)
		SignalAspects ( 2
			SignalAspect ( APPROACH_1 "Yellow" )
			SignalAspect ( CLEAR_1 "Green" )
		)
		SignalNumClearAhead ( 1 )
	)
)

SignalShapes ( 6
		
	SignalShape (
		"kngerhd.s"
		"Skryta navest"
		SignalSubObjs ( 4
			SignalSubObj ( 0
				"Main"
				"volno /stuj"
				SigSubType ( USER1 )
				SignalFlags ( OPTIONAL DEFAULT )
			)
			SignalSubObj ( 1
				"Main"
				"volno / vystraha"
				SigSubType ( USER2 )
				SignalFlags ( OPTIONAL )
			)
			SignalSubObj ( 2
				"Main"
				"pouze stuj"
				SigSubType ( USER3 )
				SignalFlags ( OPTIONAL )
			)
			SignalSubObj ( 3
				"Box" "skryta navest"
				SigSubType ( SIGNAL_HEAD )
				SignalFlags ( DEFAULT )
				SigSubSType ( "HP_0_1_hidden" )
			)
		)
	)
	
	SignalShape (
		"kngerHP_0_1.s"
		"Navest 1 rameno s linkem"
		SignalSubObjs ( 4
			SignalSubObj ( 0
				"Head1" "LINK - povinne nastaveni"
				SigSubType ( SIGNAL_HEAD )
				SigSubSType ( "HP_0_1_Normal" )
				SignalFlags ( DEFAULT JN_LINK )
			)
			SignalSubObj ( 1
				"Main"
				"link plati pro volno"
				SigSubType ( USER1 )
				SignalFlags ( OPTIONAL DEFAULT )
			)
			SignalSubObj ( 2
				"Main"
				"link plati pro privolavacku"
				SigSubType ( USER2 )
				SignalFlags ( OPTIONAL )
			)
			SignalSubObj ( 3
				"Main"
				"1 rameno s linkem"
				SigSubType ( USER4 )
				SignalFlags ( DEFAULT )
			)
		)
	)

	SignalShape (
		"kngerHP_0_1p.s"
		"Navest 1 rameno bez linku"
		SignalSubObjs ( 4
			SignalSubObj ( 0
				"Main"	"volno / stuj"
				SigSubType ( SIGNAL_HEAD )
				SigSubType ( USER1 )
				SignalFlags ( OPTIONAL DEFAULT )
			)
			SignalSubObj ( 1
				"Main"	"privolavacka / stuj"
				SigSubType ( USER2 )
				SignalFlags ( OPTIONAL )
			)
			SignalSubObj ( 2
				"Main"	"pouze stuj"
				SigSubType ( USER3 )
				SignalFlags ( OPTIONAL )
			)
			SignalSubObj ( 3
				"Head1"	"1 rameno bez linku"
				SigSubType ( SIGNAL_HEAD )
				SignalFlags ( DEFAULT )
				SigSubSType ( "HP_0_1_Normal" )
			)			
		)
	)
	
	SignalShape (
		"kngerHP_0_2.s"
		"Navest 2 ramena s linkem"
		SignalSubObjs ( 4
			SignalSubObj ( 0
				"Head1"
				"LINK - povinne nastaveni"
				SigSubType ( SIGNAL_HEAD )
				SigSubJnLinkIf ( 1 1 )
				SigSubSType ( "HP_0_2_Normal" )
			)
			SignalSubObj ( 1
				"Head2"
				"rameno 2"
				SigSubType ( SIGNAL_HEAD )
				SigSubSType ( "HP_0_2_Info_Var" )
			)
			SignalSubObj ( 2
				"Main"
				"link plati pro volno"
				SigSubType ( USER1 )
				SignalFlags ( OPTIONAL DEFAULT )
			)
			SignalSubObj ( 3
				"Main"
				"link plati pro privolavacku"
				SigSubType ( USER2 )
				SignalFlags ( OPTIONAL )
			)
		)
	)

	SignalShape (
		"kngerVr_0_1.s"
		"Predvest stanicni"
		SignalSubObjs ( 2
			SignalSubObj ( 0
				"Schild" "Scheibe"
				SigSubType ( SIGNAL_HEAD )
				SigSubSType ( "VR_0_1_Distance" )
			)
			SignalSubObj ( 1
				"Main" "Decor"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
		)
	)
	
	SignalShape (
		"kngerVr_0_2.s"
		"Predvest hradlova"
		SignalSubObjs ( 2
			SignalSubObj ( 0
				"Schild" "Scheibe"
				SigSubType ( SIGNAL_HEAD )
				SigSubSType ( "VR_0_1_Distance" )
			)
			SignalSubObj ( 1
				"Main" "Decor"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
		)
	)
)

ScriptFiles (
	ScriptFile ( sigscr.dat )
)