SIMISA@@@@@@@@@@JINX0G0t______

LightTextures ( 1
	LightTex ( "ltex"			"SigLight.ace"		0 0 1 1 )
)
LightsTab ( 5
	LightsTabEntry (
		"Cervene svetlo"
		colour ( 255 255 40 40 )
	)
	LightsTabEntry (
		"Zlute svetlo"
		colour ( 255 255 200 0 )
	)
	LightsTabEntry (
		"Zelene svetlo"
		colour ( 255 0 255 0 )
	)
	LightsTabEntry (
		"Bile svetlo"
		colour ( 255 255 255 255 )
	)
	LightsTabEntry (
		"Modre svetlo"
		colour ( 255 40 40 255 )
	)
)

SignalTypes ( 7

	SignalType ( "Sturc"

		SignalFnType ( NORMAL )

		SignalDrawStates ( 1
			SignalDrawState ( 0	"Nothing"
			)
		)
		SignalAspects ( 1
			SignalAspect ( STOP	"Nothing" )
		)
		SignalNumClearAhead ( 1 )
	)

	SignalType ( "KO_vlc"

		SignalFnType ( NORMAL )

		SignalDrawStates ( 1
			SignalDrawState ( 0	"Nothing"
			)
		)
		SignalAspects ( 3
			SignalAspect ( STOP          	"Nothing"        SpeedKPH ( 0 ) )
			SignalAspect ( STOP_AND_PROCEED	"Nothing" )
			SignalAspect ( CLEAR_2 	        "Nothing" )
		)
		SignalNumClearAhead ( 2 )
	)

	SignalType ( "N2_Pr"
		SignalFnType ( DISTANCE )
		SignalLightTex ( "ltex" )
		SignalFlashDuration ( 0.5 0.5 )
		SignalLights ( 2
			SignalLight ( 0 "Zlute svetlo"
				Position ( 0.0 0.375 0.1 )
				Radius ( 0.12 )
			)
			SignalLight ( 1 "Zelene svetlo"
				Position ( 0.0 0.1 0.1 )
				Radius ( 0.12 )
			)
		)
		SignalDrawStates ( 3
			SignalDrawState ( 0
				"Green"
				DrawLights ( 1
					DrawLight ( 1 )
				)
			)
			SignalDrawState ( 1
				"Yellow"
				DrawLights ( 1
					DrawLight ( 0 )
				)
			)
			SignalDrawState ( 2
				"Flashing Yellow"
				DrawLights ( 1
					DrawLight ( 0 SignalFlags ( FLASHING ) )
				)
			)
		)
		SignalAspects ( 3
			SignalAspect ( APPROACH_1 	"Yellow" 	  )
			SignalAspect ( APPROACH_3 	"Flashing Yellow" )
			SignalAspect ( CLEAR_2 		"Green" 	  )
		)
		SignalNumClearAhead ( 1 )
	)

	SignalType ( "N3_vjezd"
		SignalFnType ( NORMAL )
		SignalLightTex ( "ltex" )
		SignalFlashDuration ( 0.5 0.5 )
		SignalLights ( 3
			SignalLight ( 0 "Cervene svetlo"
				Position ( 0 -0.175 0.365 )
				Radius ( 0.12 )
			)
			SignalLight ( 1 "Bile svetlo"
				Position ( 0 -0.45 0.365 )
				Radius ( 0.12 )
			)
			SignalLight ( 2 "Zlute svetlo"
				Position ( 0 0.1 0.365 )
				Radius ( 0.12 )
			)
		)
		SignalDrawStates ( 3
			SignalDrawState ( 0
				"White"
				DrawLights ( 2
					DrawLight ( 0 )
					DrawLight ( 1 SignalFlags ( FLASHING ) )
				)
			)
			SignalDrawState ( 1
				"Yellow"
				DrawLights ( 1
					DrawLight ( 2 )
				)
			)
			SignalDrawState ( 2
				"Red"
				DrawLights ( 1
					DrawLight ( 0 )
				)
			)
		)
		SignalAspects ( 3
			SignalAspect ( STOP	  "Red" 	  SpeedKPH ( 0 ) )
			SignalAspect ( APPROACH_1 "White"           	 )
			SignalAspect ( APPROACH_3 "Yellow" 		         )
		)
		SignalNumClearAhead ( 1 )
	)
	
	SignalType ( "N3_odjezd"
		SignalFnType ( NORMAL )
		SignalLightTex ( "ltex" )
		SignalFlashDuration ( 0.5 0.5 )
		SignalLights ( 3
			SignalLight ( 0 "Cervene svetlo"
				Position ( 0 -0.175 0.365 )
				Radius ( 0.12 )
			)
			SignalLight ( 2 "Zlute svetlo"
				Position ( 0 -0.45 0.365 )
				Radius ( 0.12 )
			)
			SignalLight ( 1 "Zelene svetlo"
				Position ( 0 0.1 0.365 )
				Radius ( 0.12 )
			)
		)
		SignalDrawStates ( 2
			SignalDrawState ( 0
				"GreenYellow"
				DrawLights ( 2
					DrawLight ( 1 )
					DrawLight ( 2 )
				)
			)
			SignalDrawState ( 1
				"Red"
				DrawLights ( 1
					DrawLight ( 0 )
				)
			)
		)
		SignalAspects ( 2
			SignalAspect ( STOP	  "Red" 	  SpeedKPH ( 0 ) )
			SignalAspect ( CLEAR_1    "GreenYellow"           	 )
		)
		SignalNumClearAhead ( 2 )
	)
	
	SignalType ( "T2_Posun"

		SignalFnType ( NORMAL )
		SignalLightTex ( "ltex" )
			
		SignalLights ( 2
			SignalLight ( 0 "Modre svetlo"
				Position ( 0 -0.05 0.15 )
				Radius ( 0.12 )
			)
			SignalLight ( 1 "Bile svetlo"
				Position ( 0  0.18 0.15 )
				Radius ( 0.12 )
			)
		)
		SignalDrawStates ( 2
			SignalDrawState ( 0
				"Blue"
				DrawLights ( 1
					DrawLight ( 0 )
				)
			)
			SignalDrawState ( 1
				"White"
				DrawLights ( 1
					DrawLight ( 1 )
				)
			)
		)
		SignalAspects ( 2
			SignalAspect ( STOP		"Blue"	)
			SignalAspect ( STOP_AND_PROCEED	"White"	)
		)
		SignalNumClearAhead ( 2 )
	)

	SignalType ( "N2_trpaslik"

		SignalFnType ( NORMAL )
		SignalLightTex ( "ltex" )

		SignalLights ( 2
			SignalLight ( 0 "Cervene svetlo"
				Position ( 0 -0.05 0.15 )
				Radius ( 0.12 )
			)
			SignalLight ( 1 "Zelene svetlo"
				Position ( 0  0.18 0.15 )
				Radius ( 0.12 )
			)
		)
		SignalDrawStates ( 2
			SignalDrawState ( 0
				"Red"
				DrawLights ( 1
					DrawLight ( 0 )
				)
			)
			SignalDrawState ( 1
				"Green"
				DrawLights ( 1
					DrawLight ( 1 )
				)
			)
		)
		SignalAspects ( 2
			SignalAspect ( STOP	"Red"	SpeedKPH ( 0 ) )
			SignalAspect ( CLEAR_1	"Green"	)
		)
		SignalNumClearAhead ( 2 )
	)
)

SignalShapes ( 7
	
	SignalShape (
		"sturc.s"
		"sturc"
		SignalSubObjs ( 1
			SignalSubObj ( 0
				"ZNACKA" "sturc"
				SigSubType ( SIGNAL_HEAD )
				SignalFlags ( DEFAULT )
				SigSubSType ( "Sturc" )
			)
		)
	)
	
	SignalShape (
		"NvstNaKoVlC.s"
		"namezník s koncem vlakove cesty"
		SignalSubObjs ( 2
			SignalSubObj ( 0
				"KOVLC" "navest"
				SigSubType ( SIGNAL_HEAD )
				SignalFlags ( DEFAULT )
				SigSubSType ( "KO_vlc" )
			)
			SignalSubObj ( 1
				"Main" "oddelovac"
				SigSubType ( USER1 )
				SignalFlags ( OPTIONAL )
			)
		)
	)

	SignalShape (
		"CSD_Pr.s"
		"predvest"
		SignalSubObjs ( 4
			SignalSubObj ( 0
				"Vrch1" "navest"
				SigSubType  ( SIGNAL_HEAD )
				SigSubSType ( "N2_Pr" )
				SignalFlags ( DEFAULT )
			)
			SignalSubObj ( 1
				"Vrch2" "Vrch2"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
			SignalSubObj ( 2
				"Sloup"	"Sloup"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
			SignalSubObj ( 3
				"Podstavec" "Podstavec"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
		)
	)

	SignalShape (
		"CSD_N3v.s"
		"navest 3 svetla, vjezdove"
		SignalSubObjs ( 4
			SignalSubObj ( 0
				"Vrch1" "navest"
				SigSubType  ( SIGNAL_HEAD )
				SigSubSType ( "N3_vjezd" )
				SignalFlags ( DEFAULT JN_LINK )
			)
			SignalSubObj ( 1
				"Vrch2" "Vrch2"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
			SignalSubObj ( 2
				"Sloup"	"Sloup"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
			SignalSubObj ( 3
				"Podstavec" "Podstavec"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
		)
	)
	
	SignalShape (
		"CSD_N3o.s"
		"navest 3 svetla, odjezdove"
		SignalSubObjs ( 4
			SignalSubObj ( 0
				"Vrch1" "navest"
				SigSubType  ( SIGNAL_HEAD )
				SigSubSType ( "N3_odjezd" )
				SignalFlags ( DEFAULT )
			)
			SignalSubObj ( 1
				"Vrch2" "Vrch2"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
			SignalSubObj ( 2
				"Sloup"	"Sloup"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
			SignalSubObj ( 3
				"Podstavec" "Podstavec"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
		)
	)
	
	SignalShape (
		"CSD_T2.s"
		"posun trpaslici"
		SignalSubObjs ( 3
			SignalSubObj ( 0
				"Hlava"
				"Navest"
				SigSubType ( SIGNAL_HEAD )
				SignalFlags ( DEFAULT )
				SigSubSType ( "T2_Posun" )
			)
			SignalSubObj ( 1
				"Vrch1"
				"Vrch"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
			SignalSubObj ( 2
				"Podst"
				"Podstavec"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
		)
	)
	
	SignalShape (
		"CSD_N2T.s"
		"navest 2 svetla, trpaslici"
		SignalSubObjs ( 3
			SignalSubObj ( 0
				"Hlava"
				"Navest"
				SigSubType ( SIGNAL_HEAD )
				SignalFlags ( DEFAULT )
				SigSubSType ( "N2_trpaslik" )
			)
			SignalSubObj ( 1
				"Vrch1"
				"Vrch"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
			SignalSubObj ( 2
				"Podst"
				"Podstavec"
				SigSubType ( DECOR )
				SignalFlags ( DEFAULT )
			)
		)
	)
)

ScriptFiles (
	ScriptFile ( sigscr.dat )
)
